Like i said in my first post, is a lot more difficult to make an MSX2 emulator than a MSX1 one, with SCC emulation. The problem with these new games are not same from MSX, grafics: more quality, so they are bigger, translation: so they are bigger (1MB?), perhaps music is PCM or MP3 avoiding the make of a replayer. (They are 99%/1000% the same original ROM). Yes and i remember the Konami MSX collection for PSX and Saturn and collection II & III for PSX, where there are a bunch of msx1 games, then Konami used a MSX1 emulator for sure, i have extracted the roms my self and i use them in msx. Knowing the MSX2 emulators code already exist and are of high quality, knowing you are going to make it feel as close to original as possible, if I were Sony, I'd choose to use an emulator and extend it here and there with native PS2/whatever console code.ĭo you remember a bunch of MSX1 games "recompiled" to be native PC binaries ? Maybe they use a similar recompilation/simation system, generating native binary from a ROM, and then extend it with extras.
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